Last Son of the Chusu (Taochusu)
Posted: Mon Jun 15, 2020 1:56 pm
I died. And I didn't get better. Yes, he had a spoon, and no he did not like using it. They're too small and impede the intake of food.
Taochusu
School/Rank: N/A
Insight: 136 = 120 + 16
XP: 0 = 110 + 25 - 104 - 27 - 14 + 10
Status: 0.0
Reputation: 3.3
Glory: 1.0
Rings (104)
Earth 3
-Stamina 3 (12)
-Willpower 3 (12)
Water 3
-Strength 4 (28)
-Perception 3 (12)
Fire 2
-Agility 4 (28)
-Intelligence 2
Air 2
-Reflexes 3 (12)
-Awareness 2
Void 2
Skills (* are school skills/emphasis): (27)
Athletics 1
Hunting 2
Kyujutsu (Yumi) 2
Stealth 1
Heavy Weapons (Dai Tsuchi) 3
Investigation 2
Craft: Bowyer 1
Craft: Cooking 1
Craft: Woodworking 1
Perform: Guqin 2
Jiujutsu 1
Advantages: (14)
Great Potential: Heavy Weapons [Physical] (5)
Within you lies the potential to excel at one particular endeavor, perhaps more so than any other living soul in the Empire. Select any one Skill when you purchase this Advantage. When you make Raises on a Skill Roll using that Skill, your Raises are limited by your rank in that Skill instead of your Void Ring. If your Void Ring is higher, however, you may use that as a measure for your Raises if you so choose.
Large [Physical] (4)
You are signifi cantly larger than the average Rokugani, ranging in height from 6’0” to 6’3” in height. You gain a bonus of +1k0 to the total of all Damage Rolls for any large melee weapon.
Inheritance: Guqin [Material] (5)
When you received your gempukku ceremony, your family honored you with an heirloom of your ancestors. It is among your most precious possessions, and you would die before you allowed it to be harmed or brought dishonor to it. You possess one item in addition to the normal starting equipment provided by your School. Whenever you make a Skill Roll using this item, such as a Perform: Biwa roll with a biwa, a Games: Go roll with a go set, or a Kenjutsu roll with a katana, you gain a bonus of +1k1 to the roll. This bonus does not apply to any attack or damage rolls, only Skill Rolls made for non-combat purposes (rolls made outside of a skirmish).
Disadvantages: (10)
Gullible [Mental] (4)
Your trust is given easily and you place tremendous faith in those whom you trust, unfortunately making it very simple for others to take advantage of your naïve nature. Opponents attempting to use Sincerity (Deceit) against you gain a bonus of +1k1 to the total of their rolls.
Social Disadvantage [Social] (3)
You have slipped from your position within the Celestial Order, and your place in society refl ects that. You begin with Status Rank 0.
Techniques:
N/A
Equipment:
Light Armor
Tattered Clothing
Dai Tsuchi
Yumi
20 willow leaf arrows
Inherited Guqin
Traveling Pack
- Bottle of Water
- Bowyer's kit
- Flint and tinder
- Hatchet
- Pot, bronze
- Quiver
- Rope
- Small knife
- Traveling bag
- Spoon
- 1 Finger of Jade
- 30 arrows
- Bat mask
- Karasu feather
----
Initiative roll: 4k3
Primary Weapon: Dai Tsuchi
Roll to attack: 7k4 w/ emphasis
Damage: 10k2
Secondary Weapon: Yumi
Roll to attack: 5k3 w/ emphasis
Damage: 5k2 willow leaf
Armor: Light Armor
Reduction: 3
TN to be hit: 25 --> 20 (Ref) + 5 (Light Armor)
Taochusu
School/Rank: N/A
Insight: 136 = 120 + 16
XP: 0 = 110 + 25 - 104 - 27 - 14 + 10
Status: 0.0
Reputation: 3.3
Glory: 1.0
Rings (104)
Earth 3
-Stamina 3 (12)
-Willpower 3 (12)
Water 3
-Strength 4 (28)
-Perception 3 (12)
Fire 2
-Agility 4 (28)
-Intelligence 2
Air 2
-Reflexes 3 (12)
-Awareness 2
Void 2
Skills (* are school skills/emphasis): (27)
Athletics 1
Hunting 2
Kyujutsu (Yumi) 2
Stealth 1
Heavy Weapons (Dai Tsuchi) 3
Investigation 2
Craft: Bowyer 1
Craft: Cooking 1
Craft: Woodworking 1
Perform: Guqin 2
Jiujutsu 1
Advantages: (14)
Great Potential: Heavy Weapons [Physical] (5)
Within you lies the potential to excel at one particular endeavor, perhaps more so than any other living soul in the Empire. Select any one Skill when you purchase this Advantage. When you make Raises on a Skill Roll using that Skill, your Raises are limited by your rank in that Skill instead of your Void Ring. If your Void Ring is higher, however, you may use that as a measure for your Raises if you so choose.
Large [Physical] (4)
You are signifi cantly larger than the average Rokugani, ranging in height from 6’0” to 6’3” in height. You gain a bonus of +1k0 to the total of all Damage Rolls for any large melee weapon.
Inheritance: Guqin [Material] (5)
When you received your gempukku ceremony, your family honored you with an heirloom of your ancestors. It is among your most precious possessions, and you would die before you allowed it to be harmed or brought dishonor to it. You possess one item in addition to the normal starting equipment provided by your School. Whenever you make a Skill Roll using this item, such as a Perform: Biwa roll with a biwa, a Games: Go roll with a go set, or a Kenjutsu roll with a katana, you gain a bonus of +1k1 to the roll. This bonus does not apply to any attack or damage rolls, only Skill Rolls made for non-combat purposes (rolls made outside of a skirmish).
Disadvantages: (10)
Gullible [Mental] (4)
Your trust is given easily and you place tremendous faith in those whom you trust, unfortunately making it very simple for others to take advantage of your naïve nature. Opponents attempting to use Sincerity (Deceit) against you gain a bonus of +1k1 to the total of their rolls.
Social Disadvantage [Social] (3)
You have slipped from your position within the Celestial Order, and your place in society refl ects that. You begin with Status Rank 0.
Techniques:
N/A
Equipment:
Light Armor
Tattered Clothing
Dai Tsuchi
Yumi
20 willow leaf arrows
Inherited Guqin
Traveling Pack
- Bottle of Water
- Bowyer's kit
- Flint and tinder
- Hatchet
- Pot, bronze
- Quiver
- Rope
- Small knife
- Traveling bag
- Spoon
- 1 Finger of Jade
- 30 arrows
- Bat mask
- Karasu feather
----
Initiative roll: 4k3
Primary Weapon: Dai Tsuchi
Roll to attack: 7k4 w/ emphasis
Damage: 10k2
Secondary Weapon: Yumi
Roll to attack: 5k3 w/ emphasis
Damage: 5k2 willow leaf
Armor: Light Armor
Reduction: 3
TN to be hit: 25 --> 20 (Ref) + 5 (Light Armor)