New Mechanics & Fluff: Master List

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Togashi Saruko
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Re: New Mechanics & Fluff: Master List

Post by Togashi Saruko » Mon Mar 15, 2021 6:56 pm

Makime Tactician School [Bushi]
While several bushi schools focus purely on mastery of personal combat, the Makime prefer to drill their students in coordination and understanding the whole battlefield. Much of their training involves careful study of conflict, discerning the common patterns of battle and distilling it down to a series of drills. Once the student understands the nature of these drills, they are repeatedly run until they become second nature. The other great intent of Makime’s ways is to support the other warriors of the Lion. Using their knowledge of battle and quick analysis of their opponent, a Makime may support their comrades on the attack. Often this is how one encounters a member of the school: among their fellow Lion, quietly providing their skills to support the army.
[Thanks to Faily for help on the mechanics]

Benefit: +1 Intelligence
Skills: Battle (Mass Combat), Defense, Kenjutsu, Lore: History, Commerce, Sincerity, any one Bugei or High Skill
Honor: 6.5
Outfit: Light Armor, Sturdy Clothing, Daisho, any 1 weapon, Traveling Pack, 5 koku

Rank 1: The Flow of Conflict
A Makime learns that all conflict follows similar patterns. Learn the underlying flows of war and you will be able to react to any situation before your opponent. They also understand battles are the effort of the many and not the one, and stand prepared to offer aid to a flagging comrade. When rolling Initiative at the start of a skirmish, you may roll Battle/Perception instead of Insight Rank/Reflexes, and once per round during the Reactions stage you may add your ranks in Battle to the Initiative Score of an ally with a lower Initiative Score. This bonus lasts until the end of the skirmish.
Additionally, while fighting alongside allies, you gain a bonus of +1k0 to your attack rolls.

Rank 2: Together in Victory
The Makime understand that the army that fights together wins together, and thus ensure their comrades are well prepared to face an enemy that stands before them.Once per round as a Simple Action, you may give an ally within 30' a bonus to either attack or damage rolls equal to your Perception. This effect lasts until the end of the round.

Rank 3: Press the Advantage
Once an enemy is on the defensive, the Makime understand the attack must be pressed home. You may make attacks as a Simple Action instead of a Complex Action while using weapons with the Samurai keyword.

Rank 4: Cycles of Conflict
The Makime have studied war in its fine detail and have distilled most battles into a number of rehearsed drills. In any situation a Makime warrior can pull from that knowledge to quickly build a plan. A number of times per day equal to your Perception, you may re-roll a single Mass Combat result. You must take the second roll.
Additionally, when using [Rank 2], you may target up to two allies at once, who now gain a bonus to attack and damage rolls equal to your Perception.

Rank 5: Conquer the Unexpected
The Makime have drilled on the common tactics of their opponents, and are always prepared for any tricks that may be employed against them. All your Battle Skill Rolls now explode on a result of 9 and 10. Opponents attempting to use the Disarm, Feint, or Knockdown maneuvers against you must call two additional raises with no effect, or else the maneuver fails.
Dragon • Ayakashi • Saru Daimyo • Wife of the Dragon • Storyteller • Artisan • Blessed by the Heavens • Monkey Soul • Spirit Walker • Heavenly Voice • Friend of Shinsei • Tattooed • Enlightened • Experienced Shirayuki
Reputation: Cunning (3.5) • Status: 7.0 • Glory: 9.0

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Re: New Mechanics & Fluff: Master List

Post by Togashi Saruko » Mon Mar 15, 2021 6:56 pm

Kinsen's Talons [Bushi]
The last remainder of the Noriaki tribe to join the Kami, Kinsen was once part of the northern mountain folk: a proud and fierce people with strong connections to the shapeshifting Kitsu race. Born with their ancient blood, Kisen perfected the ferocity of the northern huntresses into a combat style focused on spring action impulse and instinctive brutality to claim their catch. Only those capable of tearing their enemies flesh and bones with their bare hands would be allowed to train this technique.

Technique Rank: 2
Replaces: Any Lion, Stag or Ronin Bushi Rank 2
Requirements: Honor Rank 5, Hands of Stone Advantage

Technique: The Feral Pounce - Those who follow Kinsen's feral style know the exact moment to strike. While in the Full Attack Stance, you may add double your Strength Rank to your Initiative Score. You may add +1k0 to all damage rolls against any opponent with a lower initiative.
Dragon • Ayakashi • Saru Daimyo • Wife of the Dragon • Storyteller • Artisan • Blessed by the Heavens • Monkey Soul • Spirit Walker • Heavenly Voice • Friend of Shinsei • Tattooed • Enlightened • Experienced Shirayuki
Reputation: Cunning (3.5) • Status: 7.0 • Glory: 9.0

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Re: New Mechanics & Fluff: Master List

Post by Togashi Saruko » Mon Mar 15, 2021 6:57 pm

Bayushi Family: +1 Agility
Ruthless and deceitful, the followers of Bayushi possess many talents, all of which have been put to sinister use for the benefit of their Clan and their Emperor. The Bayushi are dark, dangerous, and manipulative, and always evaluate any situation in terms of how it can best benefit themselves and the Scorpion to the greatest extent.
Dragon • Ayakashi • Saru Daimyo • Wife of the Dragon • Storyteller • Artisan • Blessed by the Heavens • Monkey Soul • Spirit Walker • Heavenly Voice • Friend of Shinsei • Tattooed • Enlightened • Experienced Shirayuki
Reputation: Cunning (3.5) • Status: 7.0 • Glory: 9.0

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Re: New Mechanics & Fluff: Master List

Post by Togashi Saruko » Mon Mar 15, 2021 6:59 pm

Twin Fan Scorpion [Bushi] WIP
School Benefit: +1 Stamina
Skills: Battle, Defense, Hunting, Investigation, Stealth, Warfans, 1 high or bugei skill

Rank One: The Windmill Defense
You don't get penalties by wielding two fans. When wielding two fans add your Warfan skill to your ATN. While in full defense stance you can choose to roll your warfan skill while wielding two fans.

Rank Two: The Slashing Wind
You wield your fan with such speed that you can make a range attack. This range attack uses reflexes and your warfan skill. The range of this attack is equal to your air ring times 5. If the strike is true, then damage 1k1, that explodes.

Rank Tree: Defense becomes Offense
Your training with your off hand has been rewarded. Attacking with warfan and/or samurai weapons is considered a simple action. Raise the warfan DR from 0k1 to 2k2

Rank Four: Strike of the Wings
Your training with the fan as a range weapon show. The Slashing Wind technique can be used as simple action. Raise the damage done by The Slashing Wind technique to 2k1, with a knockback 15 ft.

Rank Five: Wind beneath the wings
When attacking as a simple action if you used a void and the warfan skill, your second warfan simple action is considered to have the benefit used with the void spent in this turn.
Dragon • Ayakashi • Saru Daimyo • Wife of the Dragon • Storyteller • Artisan • Blessed by the Heavens • Monkey Soul • Spirit Walker • Heavenly Voice • Friend of Shinsei • Tattooed • Enlightened • Experienced Shirayuki
Reputation: Cunning (3.5) • Status: 7.0 • Glory: 9.0

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Re: New Mechanics & Fluff: Master List

Post by Togashi Saruko » Mon Mar 15, 2021 6:59 pm

Hisomu Family: +1 Willpower
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Dragon • Ayakashi • Saru Daimyo • Wife of the Dragon • Storyteller • Artisan • Blessed by the Heavens • Monkey Soul • Spirit Walker • Heavenly Voice • Friend of Shinsei • Tattooed • Enlightened • Experienced Shirayuki
Reputation: Cunning (3.5) • Status: 7.0 • Glory: 9.0

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Re: New Mechanics & Fluff: Master List

Post by Togashi Saruko » Mon Mar 15, 2021 7:00 pm

Reiko Family: +1 Intelligence
'Words have strength'. This was the mantra of Reiko, a nearly blind Prophet of the Isawa tribe. Through her visions she saw the terrible future that could befall the founder of the clan Fu Leng, and through her words and deeds she tried to avert this future. This taught her the importance of working together, and this guidance of the Spider has passed down from the seer to each of her students. The Reiko have followed these ideals, and the mantra of their founder, ever since.
Dragon • Ayakashi • Saru Daimyo • Wife of the Dragon • Storyteller • Artisan • Blessed by the Heavens • Monkey Soul • Spirit Walker • Heavenly Voice • Friend of Shinsei • Tattooed • Enlightened • Experienced Shirayuki
Reputation: Cunning (3.5) • Status: 7.0 • Glory: 9.0

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Re: New Mechanics & Fluff: Master List

Post by Togashi Saruko » Mon Mar 15, 2021 7:01 pm

School: Matsu Sentinel [Bushi]
Benefit: +1 Strength
Starting Honor: 6.5
Starting Skills: Battle, Hunting, Investigation 2, Kenjutsu (Katana), Lore: History, Any 1 Bugei or High Skill
Outfit: Light Armor, Sturdy Clothing, Daisho, 1 Large Weapon or Polearm, traveling pack, 3 Koku

Rank 1 Technique - Eyes Of The Mother
The Matsu Sentinel is ever watchful, reading situations and always wishing the best, but planning for the worst. They may add their Perception + half their Honor rank to Intimidation, Investigation, Lore: History and non-weapon Bugei skills. In addition, Intimidation does not count as a Low Skill for purposes of Honor Loss. They may also add the difference in their honor and their opponents honor (always subtracting the lowest from the highest) to their damage rolls.

Rank 2 technqiue - Honor Flows Through All
The Sentinel may activate this Technique as a Simple Action by spending a Void Point. In the Reactions stage, they and all allies within 30' of them add +2k0 to their damage rolls. This effect lasts for a number of rounds equal to the Sentinel's Water Ring. This bonus is not cumulative with other applications of Honor Flows Through All. Using this Technique while under its effects refreshes its duration.

Rank 3 technique - Arms Of The Father
The Sentinel moves quickly to defend their charges and protect the clan. They may make attacks with melee weapons as a Simple Action instead of Complex Actions

Rank 4 Technique - Standing Against Jigoku
The Sentinel has been trained to stand against all odds, facing ultimate evil without reservation. You ignore TN penalties from Wound Levels equal to your Honor Rank, or twice your Honor Rank while in the Full Attack Stance.

Rank 5 Technique - Bite Of The Spider
As the protectors of the Spider, those trained like Matsu know that the strongest opponents must be defeated completely. Once per Encounter, after you roll damage for a melee attack, you may spend a Void Point as a Free Action to activate this Technique. Your steel pierces through your opponent, as a spider to a fly, inflicting gruesome harm. All of the dice you chose to keep explode, re-rolling and adding the result to your damage total.
Dragon • Ayakashi • Saru Daimyo • Wife of the Dragon • Storyteller • Artisan • Blessed by the Heavens • Monkey Soul • Spirit Walker • Heavenly Voice • Friend of Shinsei • Tattooed • Enlightened • Experienced Shirayuki
Reputation: Cunning (3.5) • Status: 7.0 • Glory: 9.0

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Re: New Mechanics & Fluff: Master List

Post by Togashi Saruko » Mon Mar 15, 2021 7:01 pm

Reiko's Guidance [Shugenja]
Benefit: +1 Willpower
Starting honour: 5.5
Skills: Calligraphy, Spellcraft, Meditation, Divination (Any one Emphasis), Lore: Spirit Realms, Any 1 Lore skill, Any 1 Social or Bugei skill
Outfit: Sturdy Robes, Wakizashi, any 1 weapon, Traveling Pack, Scroll Satchel, 3 koku
Affinity/Deficiency: Fire/Water

Technique: Guidance of the Spider
While Reiko was born of the Isawa, she learnt that their way was not the right way. Where the Isawa were isolationists, Reiko believed that only through helping and guidance could humans truly reach their potential. When providing others with a static bonus in a Cooperative roll, your skill is considered to be double its current rank. If you have no ranks in the skill, you instead give a static bonus equal to your ranks in this school. You also gain a free raise on fire spells used to assist an ally, unless that spell would deal damage to the ally.
Starting spells: Sense, Commune, Summon, 3 Fire, 2 Earth, 1 Air
Dragon • Ayakashi • Saru Daimyo • Wife of the Dragon • Storyteller • Artisan • Blessed by the Heavens • Monkey Soul • Spirit Walker • Heavenly Voice • Friend of Shinsei • Tattooed • Enlightened • Experienced Shirayuki
Reputation: Cunning (3.5) • Status: 7.0 • Glory: 9.0

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Re: New Mechanics & Fluff: Master List

Post by Togashi Saruko » Mon Mar 15, 2021 7:02 pm

Seekers of Knowledge
Based out of the Imperial Library movement, the Spider chose to expand their studies outside of the pure mission to collect information about Jigoku and the Shadowlands, and include deep research with applied studies, notably in the fields of medicine, anatomy, herbology and metallurgy. While the library was open to other members of the Empire, the Spider restricted subjects they deemed particularly dangerous, and formed a group known as the Seekers of Knowledge to go out and study the world at large, studying anything that they considered secret or dangerous. This role leaves them predisposed as intelligence gatherers and spies for the Spider, as their ability to get into dangerous places to gather knowledge makes them predisposes them to this task, but the Seekers are adamant that they do not blindly collect knowledge for their lords.

A tradition begins to form as members achieve a level of Insight to enjoy the benefits of "Specialized Study". Those who achieve that level receive an unofficial title based on your field of study. For example, a student of Medicine might be a "Seeker of Life" while a student of toxins would be "Seeker of Weakness" or a researcher of the taint or oni would be "Seeker of Jigoku". The title may change as a response to achievement or divergence to another school or Path.

School: Seeker of Knowledge [Bushi/Ninja]
Benefit: +1 Reflexes
Skills: Calligraphy (Cipher), Craft (Poison), Hunting, Lore (choice of subskill), Ninjutsu, any one Weapon skill, Stealth
Honor: 3.0
Outfit: Ashigaru or Light Armor, Sturdy Black Clothing, Daisho, one weapon of choice, Traveling Pack, 5 koku

Rank 1: The Path of Secrets
The search for knowledge can take you anywhere, and you learn to steel yourself against the opinions of others for your methods...and your results. You lose no Honor for use of Low Skills or Ninjutsu Weapons in the service of the Seekers of Knowledge or Spider Clan (subject to GM approval). You gain +1k0 with Stealth and Hunting skill Rolls.

Rank 2: Armor of the Wary
The Seeker knows that the best armor is to not be seen. Even in pitched battles, their ability to keep silent makes them harder to pin down. When wearing light armor, ashigaru armor, or no armor, you may add your Stealth Skill Rank to your Armor TN. The bonus to Stealth and Hunting Rolls increases to +1k1.

Rank 3 Enhanced Study
For Seekers of Knowledge, the accumulation of knowledge is important for practical, as well as philosophical reasons, and the fruit of their studies makes them experts in their fields of choice. For any Craft or Lore subskill you take a rank in gain an extra +1k0 on your roll. When spending a Void Point to augment on the Skill Roll for an applicable Craft or Lore check, you gain a bonus of +2k2 instead of +1k1. These effects are not cumulative. In addition, you may additional raises to increase to increase or decrease the TN of any effect of an item you craft, either making it to use or more difficult to resist.

Rank 4: Death of Papercuts
While Seekers tend to not be frontline combatants, the necessity to defend themselves to survive long enough to bring information home is drilled in through experience. You may make an attack with a school weapon skill as a Simple Action rather than a Complex Action.

Tech 5: Know Thy Enemy
The Seeker is a deadly opponent of anything they have studied. The Seeker gains the highest relevant Lore Skill as a bonus to Stealth, Hunting, and TN. If the applicable Lore skill rank is at least 5, the enemy cannot declare Raises. If it is at least 7, the enemy cannot use Void or equivalent Trait against the Seeker (note for the purposes of this Tech, reducing damage is not considered using Void against the Seeker).
Dragon • Ayakashi • Saru Daimyo • Wife of the Dragon • Storyteller • Artisan • Blessed by the Heavens • Monkey Soul • Spirit Walker • Heavenly Voice • Friend of Shinsei • Tattooed • Enlightened • Experienced Shirayuki
Reputation: Cunning (3.5) • Status: 7.0 • Glory: 9.0

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Re: New Mechanics & Fluff: Master List

Post by Togashi Saruko » Mon Mar 15, 2021 7:05 pm

Path: The Seers

The formation of the Reiko family and indeed the Spider was born from a vision of what could be. Since that day, there had been other seers that followed the methods of the near-blind Seer, however only those who had seen a glimpse of something more could truly follow the path.

Requirements: Any school at rank 3. Only those in the Spider clan can follow the teachings, but the Reiko do not deny those who have joined if they have the gift. You must also have the following advantages; Inner Gift (Lesser Prophecy) or Great Destiny.

Technique: Follow the Vision - The seers of the Reiko only follow this path once a Great Vision has happened to them. Once that moment has happened, it shapes their lives. Once per session when doing a Divination roll, you may call three raises to activate this ability. If you do and you pass, rather than reading the signs you see the vision as if it was playing out in front of you. If you pass the roll by 5 after the raises, you may allow another to view the Vision as well. If you do, both of you are fatigued for the rest of the day.
Dragon • Ayakashi • Saru Daimyo • Wife of the Dragon • Storyteller • Artisan • Blessed by the Heavens • Monkey Soul • Spirit Walker • Heavenly Voice • Friend of Shinsei • Tattooed • Enlightened • Experienced Shirayuki
Reputation: Cunning (3.5) • Status: 7.0 • Glory: 9.0

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Re: New Mechanics & Fluff: Master List

Post by Togashi Saruko » Mon Mar 15, 2021 7:05 pm

Hantei Family: +1 Perception
Hantei was the favored child of Heaven, and while this didn't lead him to victory in the Tournament of the Kami - his brother's motivation to look after the Tribes won out - he, his descendants, and his followers still carry a certain something about them. They're very incisive individuals, and when the Emerald Magistrates formed later, they would go on to form a significant portion of them.
Dragon • Ayakashi • Saru Daimyo • Wife of the Dragon • Storyteller • Artisan • Blessed by the Heavens • Monkey Soul • Spirit Walker • Heavenly Voice • Friend of Shinsei • Tattooed • Enlightened • Experienced Shirayuki
Reputation: Cunning (3.5) • Status: 7.0 • Glory: 9.0

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Re: New Mechanics & Fluff: Master List

Post by Togashi Saruko » Mon Mar 15, 2021 7:05 pm

Kenshiro Family: +1 Strength
The Kenshiro family, alongside the Hantei, form the bulk of the fighting people of the Stag Clan. They were formed by the husband of the Seppun's daughter, who loyally showed his support to Hantei during the Tournament.
Dragon • Ayakashi • Saru Daimyo • Wife of the Dragon • Storyteller • Artisan • Blessed by the Heavens • Monkey Soul • Spirit Walker • Heavenly Voice • Friend of Shinsei • Tattooed • Enlightened • Experienced Shirayuki
Reputation: Cunning (3.5) • Status: 7.0 • Glory: 9.0

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Re: New Mechanics & Fluff: Master List

Post by Togashi Saruko » Mon Mar 15, 2021 7:06 pm

Seppun Family: Perception +1
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Dragon • Ayakashi • Saru Daimyo • Wife of the Dragon • Storyteller • Artisan • Blessed by the Heavens • Monkey Soul • Spirit Walker • Heavenly Voice • Friend of Shinsei • Tattooed • Enlightened • Experienced Shirayuki
Reputation: Cunning (3.5) • Status: 7.0 • Glory: 9.0

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Re: New Mechanics & Fluff: Master List

Post by Togashi Saruko » Mon Mar 15, 2021 7:07 pm

Hantei Bushi School [Bushi]
Benefit: +1 Agility
Skills: Investigation, Battle, Defense, Kenjutsu, Kyujustu, Sincerity, any High or Bugei skill
Honor: 6.5
Outfit: Light Armor, Awesome Clothing, Daisho, any 1 weapon, Travelling Pack, 5 koku.

Rank 1: Way of the Favored Star
+1k0 on Attack rolls made with weapons with the Samurai keyword. When you spend Void to enhance a High Skill or Battle roll, you may add your Honor to the total of the roll.

Rank 2: Art of Dragon’s Breathing
You may add your Void ring to your ATN. Additionally, when you are targeted by a spell, you may raise or lower the TN of that spell’s spellcasting roll by 5.

Rank 3: Swift Judgement Strike
Attacking is a simple action for you while you use weapons with the Samurai keyword.

Rank 4: Heaven Shaking Thunder
Gain +3k0 to damage rolls with samurai weapons against opponents with lower honor. This does not normally apply to those with no concept of honor, such as spirits, but it does apply against any creature with at least one full rank of taint.

Rank 5: You Are Already Dead
Once per skirmish, after hitting your opponent, you may spend four Void Points to automatically inflict that opponent to Down/Out/Dead (whichever applies first).
It is GM’s discretion whether this Technique can defeat exceptionally powerful or transcendent entities such as Fortunes or similar. As an option, the GM may allow the Technique to work on such foes if you voluntarily choose to die in order to activate it.
Dragon • Ayakashi • Saru Daimyo • Wife of the Dragon • Storyteller • Artisan • Blessed by the Heavens • Monkey Soul • Spirit Walker • Heavenly Voice • Friend of Shinsei • Tattooed • Enlightened • Experienced Shirayuki
Reputation: Cunning (3.5) • Status: 7.0 • Glory: 9.0

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Re: New Mechanics & Fluff: Master List

Post by Togashi Saruko » Mon Mar 15, 2021 7:08 pm

Seppun Hunters
The Seppun Family is the Tribe of Seppun, sworn to the Stag Clan as part of the Shiba Empire. Though they were more noted for their priesthood, they also numbered warriors among them, including scouts who labored to keep threats far away from the holy hill where the Kami descended to earth. The Seppun Hunters School is the formalization and distillation of their methods, applied either to the hunting of game or to those who would encroach upon the Stag Clan’s holdings.

School: Seppun Hunter [Ninja]
Benefit: +1 Agility
Skills: Athletics, Defense, Hunting, Kenjutsu, Kyujutsu, Stealth, Artisan: Woodcarving
Honor: 4.5
Outfit: Ashigaru or Light Armor, Sturdy Clothing, Daisho, Yumi, Quiver and 20 arrows (any type/s), Traveling Pack, Woodcarving Kit, Koku average to Stag Clan

Rank 1: Dawei’s Method
In the time before Shiba rose to the Throne, the founder of the school, Seppun Dawei, served his people as a scout who worked to preemptively eliminate threats to his home; the work was appreciated by the leaders of the Family. You lose neither Glory nor Honor for using the Stealth Skill in service of the Seppun Family, the Seppun Hunters School, or the Stag Clan (subject to GM approval), and you roll +2k0 on all Stealth Skill rolls. Additionally, when you surprise an opponent in a skirmish, your Strength counts as being one higher for purposes of the amount of damage you deal in the first round of that skirmish.

Rank 2: The Hunter Persists
Those who will stalk prey and wait for it must endure much in the outside world. You suffer only half the TN penalties (rounded down) associated with the Fasting condition and the Fatigued condition, as well as from heat and cold (though damage is not reduced as with the Blood of Osano-wo Advantage). Additionally, when you spend Void to enhance a School Skill roll, you may also add your Insight Rank to the result of the roll.

Rank 3: Leaves Fall Swiftly
The hunter knows that decisive actions make the difference between clean kills and missed opportunities. You may make attacks with Samurai-keyword weapons as Simple Actions rather than Complex Actions.

--To come in the future--

Rank 4: Youko’s Method
Developed by Dawei’s successor in the School, Seppun Youko, this Technique expands upon the earlier lessons of the School to make the hunter who follows this path yet more relentless in pursuit. When you spend a Void Point to enhance an Athletics, Hunting, or Stealth roll, you add +2k1 instead of +1k1. This is cumulative with the effects of Dawei’s Method and The Hunter Persists.

Rank 5 (to be developed): The Hunter’s Mercy
The hunter knows that a clean kill is the best kill, being swiftest, as well as kindest to the slain. You may make a single attack as a Complex Action against a target not aware of your presence; the attack ignores either the benefit to ATN the target receives from armor or the target's Reduction (from any source), and it does +2k2 damage.
Dragon • Ayakashi • Saru Daimyo • Wife of the Dragon • Storyteller • Artisan • Blessed by the Heavens • Monkey Soul • Spirit Walker • Heavenly Voice • Friend of Shinsei • Tattooed • Enlightened • Experienced Shirayuki
Reputation: Cunning (3.5) • Status: 7.0 • Glory: 9.0

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Re: New Mechanics & Fluff: Master List

Post by Togashi Saruko » Mon Mar 15, 2021 7:09 pm

Path: Seppun Carver [Artisan]
The founder of the school earned renown for his work as a woodcarver no less than for his other skills—if not more. In his later years, Seppun Dawei focused his attentions on refining his art in that line. You have studied the lessons he left behind in that art, finding intent focus with it.

Technique Rank: 4
Replaces: Any Stag Clan School 4
Requirements: Artisan: Woodcarving 5

Technique: Going with the Grain - You gain +1k1 to all Artisan: Woodcarving rolls. Additionally, increasing your Skill in Artisan: Woodcarving costs one less XP, and purchasing each new Emphasis in that Skill costs one less XP. Further, provided you have access to the tools and materials needed, you may use Artisan: Woodcarving in place of Meditation to regain spent Void Points.
Dragon • Ayakashi • Saru Daimyo • Wife of the Dragon • Storyteller • Artisan • Blessed by the Heavens • Monkey Soul • Spirit Walker • Heavenly Voice • Friend of Shinsei • Tattooed • Enlightened • Experienced Shirayuki
Reputation: Cunning (3.5) • Status: 7.0 • Glory: 9.0

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Has: Padded armor, jian, bo, dancing fan, flowing robes, jade, shiny necklace, sea-shell bracelet, flute (dizi), hand-drum, painting supplies

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Togashi Saruko
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Joined: Sat May 09, 2020 2:30 pm

Re: New Mechanics & Fluff: Master List

Post by Togashi Saruko » Mon Mar 15, 2021 7:09 pm

Order of Heroes
Historical and Teaching Notes:
  • The Order of Heroes is originally founded by Nozomi (formerly known as Phi), alongside Shinsei. It derived from their reflections on the infinite possibility of human potential and the potential of the mortal soul, which they saw as they traveled alongside Ch’jak’matt and Taochusu and others in their fight to rescue Fu Leng and seal the portal into Jigoku.
  • Like future schools of thought based on Shinsei’s teachings, the Order teaches that attachment leads to suffering, and only in putting aside what attaches oneself unduly to this life does one transcend and find the spirit of enlightenment and a hero within. In realizing this potential, anyone of Ningendo can become a hero. Their earliest stories stress how those who died as heroes put aside their fear of death and loss in the name of benefiting others.
  • Reflective of the earliest thought of Shinsei, the school is more pragmatic than some. Marriage of monks is permitted so long as the attachment is not impeding the monk. Killing is permitted in the defense of others. The Truth is considered ‘flexible’ when embellishing a tale of heroism, so long as the embellishment causes no harm to others.
  • A strong sense of the desire for purity is common, and although monks are ascetic, it is normal to carry items of jade or other protections against something that might corrupt one’s ties to the mortal world. Anything of the mortal world may be a hero, and that tie to this world is protected fervently.
  • The order is mobile and itinerant, without much in the way of a base of operation. Early shrines begin to find their place in Saru lands and the Imperial Capital as members of the order seek out heroes to protect the empire, be they as fellow members or as bushi who display great potential. While traveling, they protect the weak, seek out bold hearts, share Shinsei’s sayings and the stories of past heroes like Taochusu and Ch’Jack’matt and help those in need by seeking threats to the empire at large. Ever vigilance is a hallmark of the order.
  • As the Order gains traction and its early shrines are built, the Chinsei Tribal member Miyako comes to give a gift of Taochusu's beloved musical instrument, the guqin, to the Order. Though not a group with a need of material possessions, the item carried the sentimental significance of Tao and the Chusu people. It was kept as an heirloom of the order, and a physical reminder of the tale of Fu Leng' Rescue and his part in it.
Dragon • Ayakashi • Saru Daimyo • Wife of the Dragon • Storyteller • Artisan • Blessed by the Heavens • Monkey Soul • Spirit Walker • Heavenly Voice • Friend of Shinsei • Tattooed • Enlightened • Experienced Shirayuki
Reputation: Cunning (3.5) • Status: 7.0 • Glory: 9.0

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Has: Padded armor, jian, bo, dancing fan, flowing robes, jade, shiny necklace, sea-shell bracelet, flute (dizi), hand-drum, painting supplies

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Togashi Saruko
Posts: 1537
Joined: Sat May 09, 2020 2:30 pm

Re: New Mechanics & Fluff: Master List

Post by Togashi Saruko » Mon Mar 15, 2021 7:10 pm

The Order of Heroes Monk
The first organized sect of monks of the Brotherhood of Shinsei, the monks of the Order of Heroes are strong adherents to the ideas of Shinsei. They believe the potential for greatness exists within the soul of all men. With the proper encouragement, any human can become a hero of legend to inspire and teach others. The Order actively seeks out threats and problems that exist within the Empire, and then seeks out individuals who possess the proper talents to deal with the matter conclusively.

The order at this point is simply a Brotherhood that follows Shinsei’s ideas with no one place to call home. They wander the empire and do what they can to seek to fulfill their duties, and thus can be found in any major city or minor village, seeking out those that would protect ningen-do. They are well known for not discriminating for any reason, only caring whether a person is willing and capable of doing what needs to be done, seeking heroes from among the tribes, the clans, the heimin and even sometimes from among non-human races like the Nezumi. While they believe in the infinite potential of humanity, they also recognize the strengths and potential of any that calls Ningen-do home.

In times of danger they seek out those that would face the threats of the day. But in times of peace they keep the ideals of heroism alive, recording and sharing stories of heroism of days gone. Among their first tales are those of sacrifices of the Nezumi hero Ch’jak’matt and the wanderer Taochusu and the epic victory of the rescue of Fu Leng and the numerous heroes that participated in that battle. But their tales tend to focus on those that proved their will and devotion, which are unfortunately usually the tales of sacrifice.

Devotion: Shinseism
Benefit: +1 Perception
Honor: 4.5
Skills: Athletics, Defense, Jiujutsu, Lore: Theology, Meditation, Perform: Storytelling, any one Skill

Technique: Destiny’s Hand - The Order’s esoteric methods allow for the passage of chi from a monk to another without difficulty. You may spend a Void Point as a Free Action to confer a bonus of +1k1 to any one roll this round by an ally who has not yet taken his Turn. You may not enhance a roll that cannot normally benefit from Void Points (such as a damage roll, for instance).
Kiho: 3 at Rank 1. Kiho are (currently, as per tentative discussion with Canary, likely finalized next game) limited to Mastery Level 5 or less, similar to spells currently being limited to Mastery 3 or less.
Dragon • Ayakashi • Saru Daimyo • Wife of the Dragon • Storyteller • Artisan • Blessed by the Heavens • Monkey Soul • Spirit Walker • Heavenly Voice • Friend of Shinsei • Tattooed • Enlightened • Experienced Shirayuki
Reputation: Cunning (3.5) • Status: 7.0 • Glory: 9.0

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Has: Padded armor, jian, bo, dancing fan, flowing robes, jade, shiny necklace, sea-shell bracelet, flute (dizi), hand-drum, painting supplies

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Togashi Saruko
Posts: 1537
Joined: Sat May 09, 2020 2:30 pm

Re: New Mechanics & Fluff: Master List

Post by Togashi Saruko » Wed Mar 17, 2021 12:20 am

Champions and Daimyo

Celestial Heavens
Sun: Amaterasu
Moon: Onnotangu

Imperial Families and Positions
Emperor: Shiba
Imperial Consort: Yuzuru
Emerald Champion: Jiyo
Voice of the Emperor:
Imperial Chancellor:
Shogun:
Imperial Treasurer:
-
Chiyo daimyo: Chiyo
Isawa daimyo: Aterui?
Jiyo daimyo: Jiyo
Yuzuru daimyo: Yuzuru

Bat
Clan Champion & Ryoshu daimyo: Ryoshun Nazo (ruling on behalf of Ryoshun)

Crab
Clan Champion & Hida daimyo: Hida
Champion's spouse: Anjing
Anjing daimyo: Anjing
Yoshitsune daimyo: Yoshitsune

Crane
Clan Champion & Doji daimyo: Doji
Champion's spouse: Nanzi
Nanzi daimyo: Nani

Dragon
Clan Champion & Togashi daimyo: Togashi
Champion's spouse: Togashi Saruko
Saru daimyo: Togashi Saruko
Wu daimyo: Wu?

Ki-rin
Clan Champion & Shinjo daimyo: Shinjo
Champion's spouse: Shinjo Koyama
Chai daimyo: Chaihime
Jin daimyo: Jin

Lion
Clan Champion & Akodo daimyo: Akodo
Champion's spouse: Akodo Tsamaru
Makime daimyo: Makime

Scorpion
Clan Champion & Bayushi daimyo: Bayushi
Champion's spouse: Bayushi Hanako?

Spider
Clan Champion & Hisomu daimyo: Hisomu
Champion's spouse: Reiko
Reiko daimyo: Reiko

Stag
Clan Champion & Hantei daimyo: Hantei
Champion's spouse: Hantei Kinsen
Kenshiro daimyo: Kenshiro
Seppun daimyo: Seppun Satoka
Dragon • Ayakashi • Saru Daimyo • Wife of the Dragon • Storyteller • Artisan • Blessed by the Heavens • Monkey Soul • Spirit Walker • Heavenly Voice • Friend of Shinsei • Tattooed • Enlightened • Experienced Shirayuki
Reputation: Cunning (3.5) • Status: 7.0 • Glory: 9.0

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Has: Padded armor, jian, bo, dancing fan, flowing robes, jade, shiny necklace, sea-shell bracelet, flute (dizi), hand-drum, painting supplies

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Togashi Saruko
Posts: 1537
Joined: Sat May 09, 2020 2:30 pm

Re: New Mechanics & Fluff: Master List

Post by Togashi Saruko » Wed Mar 17, 2021 1:07 am

Official clan colors, as per GM Canary

Bat: White, grey, ocean blue (ocean blue is based on Nazo's vision)
Crab: Gunmetal grey, blue, brickred
Crane: Sky blue, silver, white
Dragon: Emerald green, yellow
Lion: Yellows, earth tones
Scorpion: Blood red, black
Spider: Black, teal, gold
Stag: White, Brown/tan, gold
Ki-rin: purple, white

Imperial: Red, pale yellow or gold, violet (the color palette is meant to evoke a sunrise) - The Imperial symbol is now a Phoenix
Dragon • Ayakashi • Saru Daimyo • Wife of the Dragon • Storyteller • Artisan • Blessed by the Heavens • Monkey Soul • Spirit Walker • Heavenly Voice • Friend of Shinsei • Tattooed • Enlightened • Experienced Shirayuki
Reputation: Cunning (3.5) • Status: 7.0 • Glory: 9.0

Theme 2Profile
Has: Padded armor, jian, bo, dancing fan, flowing robes, jade, shiny necklace, sea-shell bracelet, flute (dizi), hand-drum, painting supplies

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